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CoachScore

What a CoachScore roadmap looks like

Example transformations

Illustrative examples — not real accounts

These show the format and the kind of improvement the roadmap prioritizes. The numbers are constructed to demonstrate the product — we don't publish fake reviews or invented user outcomes.

Rushed TH15 → caught up

~30 days

TH15 · derush

Before
After

A heavily-rushed base that jumped Town Halls early. The roadmap front-loaded the cheapest, highest-impact catch-up upgrades before anything cosmetic.

  • Finished two lagging key defenses to close the rush gap
  • Brought the Royal Champion up to the TH cap (biggest grade gain per Dark Elixir)
  • Levelled core attack troops before touching walls

TH16 made war-ready

~45 days

TH16 · war

Before
After

A solid base that was not pulling its weight in war. The war-weighted roadmap prioritised the heroes and army that actually win attacks.

  • Hero equipment deep-dive: levelled the two meta epics first
  • Closed the Grand Warden gap (highest war impact for the cost)
  • Topped up the offensive lab before defensive structures

TH17 ready to get recruited

~21 days

TH17 · recruit

Before
After

A returning player who wanted to join a competitive clan. The roadmap focused on the signals recruiters actually check.

  • Maxed heroes to the TH cap (the first thing a recruiter looks at)
  • Raised clan-contribution signals (donations + war stars)
  • Finished the meta army before chasing trophies

Why you can trust the grade

Examples aside, the real trust signal is the method: every grade comes from a transparent, deterministic engine — the same inputs always produce the same score — built from your verified in-game data. See how scoring works.